6 Things You Didn’t Know About Ni No Kuni: Cross Worlds

Ni No Kuni: Cross Worlds is another title in Level-5's Ni No Kuni series, but is an MMORPG rather than a solely single-player experience like its predecessors. Ni No Kuni: Cross Worlds launched exclusively for mobile devices in June 2021 in Japan, South Korea, and Taiwan, receiving a worldwide release nearly a year later on May 25, 2022.

Due to it being an entry in one of Level-5's most popular ongoing series, players are already familiar with some aspects of the game, but there may still be a lot you don't know about it due to the history of the series.

6 It Isn't The First Game In The Series To Utilize Touchscreen Controls

Although Ni no Kuni: Cross Worlds has some touchscreen controls due to being released on smartphones, it isn't the first in the series to use them. That honor goes to Ni no Kuni: Dominion Of The Dark Djinn, a Japan-exclusive game for the Nintendo DS and the first game in the series, which Wrath Of The White Witch is an enhanced and expanded remake of.

In Dominion Of The Dark Djinn, players use the touchscreen to draw symbols of the corresponding spells with the Nintendo DS stylus so that they will then be cast in battle. These symbols are also featured in the Wizard Companion book included with some copies of the game.

5 It's The Third Ni no Kuni Mobile Game

Although it's the first to release internationally, Ni no Kuni: Cross Worlds is not the first mobile game in the series. The first Ni no Kuni mobile game, Ni no Kuni: Hotroit Stories, launched in Japan on December 9, 2010, the same day as Dominion Of The Dark Djinn, and serves as a prequel.

While Hotroit Stories doesn't feature the characters going to another world, it does have the main character Oliver and his friend Mark battling against familiars by using items instead of magic. A second mobile game, a card game called Ni no Kuni Daibouken Monsters, was launched in Japan in 2012, but it was shut down just five months after launch.

4 It Borrows Gameplay Elements From Wrath Of The White Witch And Revenant Kingdom

Despite being a different type of game from its predecessors, Ni no Kuni: Cross Worlds borrows several gameplay elements from Wrath Of The White Witch and Revenant Kingdom. Like Wrath Of The White Witch, familiars are still present in Cross Worlds, with around 40 available to players at launch to assist them in battle.

The Higgledies from Revenant Kingdom still make an appearance as well, although this time, they're collected in the Resource Capture mode, and the team that manages to capture the most Higgledies within the time limit wins. Higgledies also appear at various points in the main story.

3 It's The First Game In The Series To Have A Virtual Reality-Related Plot

Wrath Of The White Witch and Revenant Kingdom both feature a character traveling from the regular world to Ni no Kuni for various reasons, but at some point, the characters realize the world is real and not just their imagination. Ni No Kuni: Cross Worlds is different in that the main character is a beta tester for Soul Divers, a virtual reality game that happens to take place in Ni no Kuni, although the location is still a real place in Cross Worlds as well.

Interestingly enough, Bandai Namco Games, the publisher of Wrath Of The White Witch and Revenant Kingdom, has published several series with similar concepts, including Digimon Story, .hack, and Sword Art Online.

2 It Was Temporarily The Second-Highest Grossing Mobile Game

After launching in Japan, South Korea, and Taiwan, Ni No Kuni: Cross Worlds became the second highest-grossing mobile game globally, just under Honor Of Kings and right above PUBG Mobile, two games from Tencent that are well-known for accumulating a lot of money.

In July 2021, the drop in revenue for Ni no Kuni: Cross Worlds was significant enough to bump it out of the top ten highest-grossing mobile games, while PUBG Mobile, Honor Of Kings, Genshin Impact, and Pokemon GO returned to the top four spots, respectively. Although it may have fallen to a lower spot, it's still impressive that a Level-5 game could rake in around $100 million in less than two weeks.

1 It's Not Level-5's First Attempt At An MMORPG

While to many, Ni No Kuni: Cross Worlds seems like Level-5's first attempt at an MMORPG, it actually isn't. True Fantasy Live Online was supposed to launch exclusively for Xbox in Fall 2003, but was delayed to a 2004 release window. True Fantasy Live Online was later canceled for several reasons, although it had been nearly finished.

One key reason for the cancellation, as stated by Level-5 CEO Akihiro Hino, was the rocky relationship between Level-5 and Microsoft, the latter of which had little experience with Japanese developers at the time. Level-5's lack of experience developing online games was also a significant factor in True Fantasy's cancellation.

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