Call of Duty Modern Warfare Season 6 patch notes, Warzone 1.27 update download pack size

Call of Duty Modern Warfare Season 6 is now rolling out across PS4, Xbox One and PC and brings with it some hefty patch notes for Warzone gamers to sift through.

Developers Infinity Ward has already provided a thorough rundown on the big changes coming to the game today, including those big Verdansk map changes.

It should be noted that today’s Modern Warfare Season 6 also includes a new Battle Pass to buy, weapons to unlocks, and mode variants to enjoy.

Not everything that has been advertised is available to download and play today, with some stuff being saved for the coming weeks.

It should also be noted that today’s update is on the large size and will require some extra space, whatever version of the game you’re running.

Today’s Season Six update will have a download size of approximately 19.6 – 63 GB for owners of the full version of Modern Warfare and free-to-play Warzone, who are up to date with the latest update.

  • PlayStation 4: 19.3 GB
  • Xbox One: 22.66 GB
  • PC: 57 GB (Modern Warfare owners) and 25.5 GB (Warzone only owners)

At Season launch on console, owners of the full version of Modern Warfare will also have to download the Compatibility Pack to access Multiplayer and Special Ops, and the Survival Pack to access Survival. File sizes for these two Packs are below:

  • PlayStation 4 Compatibility Pack: 7.8 GB
  • PlayStation 4 Survival Pack: 5.8 GB
  • Xbox One Compatibility Pack: 8 GB
  • Xbox One Survival Pack: 5.9 GB
  • Note that on October 1, Xbox and PC players can access the Survival mode.

Below you can find the official Modern Warfare Season 6 patch notes shared by developers Infninity Ward, which focuses less on new content and more on the backgrounds changes being made today:

PLAYLIST UPDATE:

MODERN WARFARE:

  • Ground War

  • Gunfight Blueprint Customs

  • Face Off – Station

  • Killstreak Confirmed

  • Season Six Mish Pit – Season Six maps Broadcast and Mialstor Tank Factory in mosh pit game modes

WARZONE:

  • BR Quads

  • BR Trios

  • BR Duos

  • BR Solos

  • Plunder Trios

  • Armored Royale Quads

GENERAL FIXES:

  • C4: Slight delay when performing a quick detonation. A beep will now play when quick detonation is triggered. Also reduced throw initial velocity by 30%

  • Fix for a bug where, after reviving a teammate in Survival, there will be a 5 second delay before the user is able to use their weapon again

  • Fix for an issue where players could obtain unlimited Stopping Power rounds

  • Fix for an issue where the defending player had a long respawn timer after the HQ was taken back and all players were dead while in a Headquarters match

  • Fix for an issue where it was possible to put a molotov or grenade into a planted bomb causing it to kill the defusing player

WEAPONS:

  • Fix for two issues where the player’s watch and/or Heartbeat Sensor would not be entirely visible when using the XRK Chainsaw attachment on the Finn LMG

  • Fix for a bug where explosive and thermite rounds do not function as intended on the Chronic variant from the Blunt Force II bundle

  • Fixed an issue where the muzzle selection screen for the Finn LMG was hard to view in the Gunsmith menu

  • Fixed an issue where the player’s left hand will not properly grip the weapon when the 23.0” Romanian barrel is equipped on the AK

  • Fixed a few bugs where the prone hipfire viewmodel positioning was not appearing as intended and could disappear in certain circumstances

  • Origin 12: Reduced very close damage in Warzone

  • Shotguns: Increased damage of slugs in Warzone

  • XRK ChainSAW – FiNN LMG:

    • Adding a description in Gunsmith nothing the attachment does not allow for weapon mounting

    • Increased brightness on the Tac Laser attachment

    WARZONE:

    • Fixed a collision issue in the south corner of the Stadium

    • Fix for an issue where a fence with a white tarp over it near the Hospital was allowing players to see through it on one side

    • Fix for an issue where, on occasion, the train would appear as a white placeholder icon on the map

    • Implemented fixes to help properly track Warzone wins

    • Fixed a bug where players were unable to damage enemies with gunfire while on an ascender

    • If a player has their minimap set to not rotate, they will see inaccurate pings on the heartbeat sensor. This has been fixed

    • Fix for a rare issue where the Train’s supply boxes could vanish during longer rounds

    PC:

    • NVIDIA Reflex is now available in Call of Duty: Modern Warfare, including Warzone, and will deliver latency improvements in GPU-intensive gaming scenarios on GeForce GTX 900 and higher NVIDIA graphics cards

    • Improved stability and performance

    A big part of today’s Modern Warfare update is the release of the new Subway System in Warzone, which will make it possible to travel around the map quicker.

    A message from publisher Activision explains: “Get around the Warzone in a flash with the recently opened subway system, known as the “Metro” in-game. This dynamic fast travel system combines existing points of interest with new transportation stations for a high risk, high reward movement option within Verdansk.

    “At one of a number of open Metro stations around the city, squads can move underground via staircases to find potential item spawns all the way to that station’s platform. Once there, squads can catch a ride on a subway train, which will whisk them off to the next station in seconds.

    “Despite its “retro” interior, this subway system boasts incredible safety standards; it will not travel to a station that falls outside the safe area during Battle Royale matches, nor move a single inch if there is any conflict aboard its cars.

    “Otherwise, fighting in and around the station is fair game, making these new and updated locales prime spots for ambushes.”

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