Dungeons & Dragons Cancels Plans To Change The OGL

After admitting that the new draft of the Open Games License 1.2 "hasn't hit the mark" with players, Dungeons & Dragons owner Wizards of the Coast has decided to cancel plans to change the OGL entirely, causing widespread celebration. Instead, the original OGL 1.0a will be left completely untouched by Wizards and the entire SRD 5.1 has been made available under the Creative Commons license, which is a complete u-turn for what the company attempted to do with its previous controversial draft.

In a blog post on the D&D Beyond website, executive producer Kyle Brinks has laid out the results of the survey provided to players upon the reveal of the OGL 1.2 draft. It turns out it was a pretty resounding no from the majority of the community, as 88 percent of the 1,500 players that completed the survey stated that they wouldn't want to publish any TTRPG content under the OGL 1.2. Around 90 percent admitted they'd have to adapt their business to accommodate it, while 89 percent claimed they were "dissatisfied" with the potential deauthorization of OGL 1.0a.

If you've been keeping up with the controversy, that won't be too much of a surprise to hear. When Wizards presented the draft of the OGL 1.2, it was almost immediately met with skepticism. With results from the survey as strong as these, it must have become pretty clear to Wizards of the Coast that there wasn't much wiggle room in terms of negotiations. Scrapping the planned changes altogether was probably the best move the company could have made, although it will likely take some time before the community's trust is restored.

To finally put an end to this saga, Brinks thanks fans for their passion in helping protect the game's "inclusive and welcoming nature" and that the survey for OGL 1.2 is now closed. It seems like Wizards and Hasbro might have learned their lesson this time around, so fingers crossed it doesn't plan anything this controversial in the future.

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