Elden Ring Modder Is Trying To Make Multiplayer Seamless By Removing Disconnects After Death
YouTuber LukeYui is working on a mod for Elden Ring that makes multiplayer more seamless by removing disconnects after death.
Elden Ring's co-op works in much the same way as other FromSoft games, allowing players to join others through summon signs and then disappearing after either defeating a boss or if either of the players are killed.
This has been criticised a little in Elden Ring thanks to how big the game is and how some players want to just stick with their friends to experience the Lands Between. YouTuber LukeYui is working on a mod that aims to fix that by making multiplayer more seamless and removing some of the more annoying elements of how it works.
Two videos showing off the mod have been posted on LukeYui's YouTube. One shows off the seamless multiplayer in action, with the cooperative player showing up without the use of a summon sign or Furlcalling Finger Remedy. The main player then dies to the Tree Sentinel (vibe, by the way) and is able to rejoin the match without either disconnecting from the game.
The second video shows some more of the features that can be expected from the mod, including becoming a spectator upon dying during a boss fight to keep the challenge, voting on where to fast-travel on the map, and waypoints being synchronised between the two players.
LukeYui describes the mod in the first video as a "mod which removes all multiplayer boundaries and allows for connections to persist after death. Play with friends from the tutorial to the very end of the game, with synchronised progress, and no resummoning or interruptions."
As for when the mod will be released, here's what LukeYui had to say in their latest showcase of it, "I've still got some work to do, thank you for your patience. Elden Ring update 1.04 caused some set backs but I'm getting back on track. The mod needs to be more stable and a few more missing features need to be added prior to a full release."
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