Four great video games that need a sequel – Reader’s Feature

A reader names four classic games he’d love to see get a sequel, reboot, or remake… and he may be in luck with more than one of them.


1. Serious Sam

This is without a doubt my favourite first person shooter. It’s simple, no boring story, no annoying side characters, no silly restrictions like only two weapons at a time; it was an amazing fun game based on the fact you had many weapons and there were many, many enemies rushing you in large open areas. Most notably the screaming headless bombers, a terrifying sight to see rushing toward you over the dunes!

Maybe I’m behind the times but multiplayer doesn’t do it for me, levels like the last one on Serious Sam (before the last boss) where you’re basically in a long, large corridor where you can see a giant horde of enemies running towards you and you can’t go backwards… that’s fun!

(Serious Sam 4: Planet Badass is supposedly out this year, although we confess we’ve never seen it in person – GC)


2. Eternal Champions

Beat ‘em-ups have had a resurgence as of late, but it’s difficult for newcomers trying to get into Guilty Gear, Mortal Kombat, and even Street Fighter. The stories are convoluted, there’s characters you’ve no idea about as it’s the 11th in the series, and techniques you’ve no idea about… I suggest a breath of fresh air with Eternal Champions.

On the Mega Drive it had a simple story: people through time who were killed unfairly are given a second chance to go back and right that wrong. It’s a simple story, to get a great varied cast of characters together. Special moves were varied and involved a charging meter, one that could be knocked back – a simple mechanic I’ve not seen anywhere else. Cyborgs fighting vampires and warlocks fighting fishmen is far more interesting than ninjas fighting other ninjas or a martial artist fighting a martial artist with fire.


3. Lucifer’s Call

A Shin Megami Tensei title, this was on the PlayStation 2 but sadly I think went under the radar. Whilst playing Persona 5 recently I couldn’t help think of this game, my first MegaTen game. I loved it from the start. It was difficult, no hand-holding, and a Japanese role-playing game with a modern setting. It had simple yet at times striking visuals and a story that went nowhere I expected. I only hope with the popularity of Persona now this somehow, someday gets a look in for a remake. With its simple graphical style I dare say it wouldn’t need much tweaking.

(Lucifer’s Call, known as Nocturne in the U.S., was essentially Shin Megami Tensei III. Shin Megami Tensei V is currently in development for Switch and is confirmed to have a modern day setting. That doesn’t mean it’ll have any direct connection to Lucifer’s Call, but it sounds more promising than the disappointing Shin Megami Tensei IV – GC)


4. Light Crusader

I’m so glad this got added to the Mega Drive Mini, as I feel it’s an overlooked classic. An isometric adventure game, you play as a knight tasked with exploring an underground labyrinth to find missing townsfolk. You solve puzzles, you gain elements (the four classics) which you can mix and match any way you see fit, each with different results.

This, at the time, I thought was great. It had a great soundtrack, tough bosses (maybe due to the isometric view) but overall it had a great feeling to it, like you were truly a lone knight on a noble mission. A reboot would probably (hopefully) ditch the view, but still keep the story simple with the variety of puzzles and fighting.

By reader Liam

The reader’s feature does not necessary represent the views of GameCentral or Metro.

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