Overwatch 2 might launch with more unannounced game modes, job posting suggests
Blizzard announced Overwatch 2 at BlizzCon 2019, but since then the developer has been relatively quiet about the game.
We do know that the game is making some pretty big additions to the newest Blizzard IP – it’ll include two new kinds of co-operative PvE modes (a Campaign and Hero Missions) and will add a new mode to the PvP side of things, too (Push).
The announcement was big on the new Push mode, but other than that, we've not really heard a lot of information about specifically what'll change when it comes to the series' famous multiplayer.
That said, a new job listing could give us a peek into what Blizzard is planning with the next chapter in the Overwatch story.
The top responsibility for the new hire will be to "work with team leadership to design and implement new game modes and other game systems," as per the job listing.
It's interesting to see Blizzard openly refer to more game modes – this suggests that there are still unannounced modes coming to the game that we've yet to hear about, which is exciting for hardcore players.
The job listing also states Blizzard's ideal candidate would be able to:
"Work closely with other designers, engineers, artists, and producers to help make Overwatch a great game" and "Act as a player advocate to ensure the highest level of usability, playability, and visual excitement."
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Overwatch 2 is the globe-spanning sequel to Blizzard Entertainment’s acclaimed team-based game, building upon the original’s battle-honed foundation and carrying forward everything players have earned into a new era of epic competition and team play. Square off against rivals in PvP modes, and explore the Overwatch universe firsthand in all new, fully cooperative missions that challenge the world’s heroes to team up, power up, and take on an overwhelming outbreak of threats around the globe.
Release Date: Unconfirmed
Publisher: Blizzard Entertainment
Developers: Blizzard Entertainment
Platforms: PS4, Xbox One, PC
The previously-announced Push takes place on a symmetrical map, and the core mechanic of the mode sees teams push a robot across a map with the aim of moving the omnic toward their team's goal.
Perhaps the next mode we see a deviation from the goals that all Overwatch modes rely on: escorting an objective, or capturing an area.
Would a mode like 'Capture the Flag' work very well in Overwatch, or would the team-based setup make match-ups in that mode too unpredictable, or quickly resolved?
It'll be interesting to see what Blizzard does with the game going forward, and how any new hires will help shape the multiplayer facet of the world's most popular hero shooter.
We'll keep you updated on more Overwatch 2 news as it breaks.
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