DUSTNET Combines PC, VR & AR Deathmatch Gaming Into a Weird Wireframe World

Cross-platform gaming between standard PC and virtual reality (VR) headsets is becoming much more commonplace thanks to titles like Detached and Vox Machinae. But that’s starting to expand into the augmented reality (AR) realm with videogames like BOT-NET adding this kind of cross-gameplay functionality later this year. For those after this sooner, developer SCRNPRNT will be releasing DUSTNET next week.

DUSTNET is an asymmetrical cross-platform shooter of sorts, that supports players on PC, VR headsets like Oculus Rift, HTC Vive and Valve Index; as well as AR players on iOS and Android devices. Depending on which one you use, you’ll get a different viewpoint, so for PC players you’ll be a skeletal looking character, in VR you happen to be a giant pair of floating hands, while in AR you get an even larger view on the gameworld.

This world is a wireframe universe set in the ruins of a Counter Strike de_dust2 server. DUSTNET isn’t purely a deathmatch environment, it is, in fact, a sandbox where you can edit the map, explore, band together as a team or just go on the rampage. You’ll also be able to unlock various abilities like bhop, noclip, teleport, and more.

“DUSTNET began as a demake of Counter-Strike that would exist as a single permanent online server. The game investigates the player’s relationship to virtual space, specifically the resilient Counter-Strike map Dust II, which the DUSTNET name derives from,” explains SCRNPRNT in a press release. “The game exists as an everlasting space that players can congregate in through PC, VR, and AR. After DUSTNET is long abandoned by its players it will remain online and preserve the ruins of Dust II for anyone to visit.”

The AR version of DUSTNET will be free as it’s designed to view the action rather than participate. The PC and VR versions will arrive via Steam on Tuesday, 16th July. It’ll also support MacOS as well. Check out the main website for links to the mobile versions.

VRFocus will continue its coverage of DUSTNET, reporting back with the latest updates and announcements.

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