Sekiro Shadows Die Twice: Shinobi Deathblows and Posture System Explained
How to defeat an enemy with two health bars in Sekiro Shadows Die Twice
Enemies with two health bars will appear in the world fairly near to the start of the game and blindside the player if they’re not careful. The main kind of two-health bar enemy you will come across are generals, armour-clad demons usually surrounded by grunt enemies that will easily wipe you out if you let them surround you.
First, you want to kill any stragglers. Make sure it’s just you and the general where possible. You can even wipe the grunts out, run or zip away and come back if necessary. Now use the skills you’ve learned to focus on them directly. Generals and more advanced enemies have unstoppable attacks like sweeps, thrusts and grabs.
If a general sweeps at you, jump and mario-hop on his head to do incredible posture damage. If he thrusts, you want to use the Mikiri Counter, which we will explain in another guide. If he tries to grab you, you can’t do much about this so just dodge. You can later pick up abilities that let you vault over an enemies head to deliver a deathblow in the middle of battle. Keep an eye out for these skills. Yet, there is one more way to get an edge on difficult enemies via Shinobi Deathblows in Sekiro.
How to use stealth Shinobi Deathblows in Sekiro Shadows Die Twice
The final trick up your sleeve should be stealthy Shinobi Deathblows. When you start every battle, think about how you can use stealth to get an edge. If a general is amongst a crowd of grunts, kill the grunts and then find a way to sneak around the general.
Get behind him, stealthily approach his back by deftly pushing the left stick and then hit the attack button when you see the circle. This will take out one of the two health bars on any advanced enemies. This just makes everything easier.
Beyond that, you want to use the verticality of Sekiro to your advantage. If you can’t get behind an enemy, hit them from above. If you’re sneaking around the treetops or pagodas, jump with purpose off the edge and as you’re falling, get an enemy in your sights. You will see the red circle as you fall, and you will either fully dispatch of a foe or at least wipe a health bar with this trick.
Sekiro: Shadows Die Twice Review
FromSoftware hasn’t strayed from their infamous difficulty levels. Sekiro: Shadows Die Twice is just as, if not more difficult than, the Dark Souls and Bloodborne games.
Without the use of a shield, you’ll be forced to time each attack perfectly so you can transition between attacking with your katana and defending yourself. Get it wrong and you’ll often be killed in one enemy strike.
There’s a diverse variety of enemies in Sekrio, each wielding their own set of moves and weapons. Mobs and hordes linger within dilapidated villages and snowy mountain crags, often accompanied by much stronger warriors. It’s brutal from the opening cutscene.
Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.
This isn’t a game that feels unfair, it’s a game that lets you know there’s no button mashing or “cheesing it” early on, and then delivers on that promise throughout the entire campaign.
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